IGN report on the first play of the new Bond game `Everything or Nothing`
IGN have reported on their first play of the new Bond game `Everything or Nothing` at the E3 Expo 2003 in L.A., USA:
Note: When the reporter refers to `3D` is really means `third person perspective`.
I thought going 3D with Bond was a big mistake on EA`s part before playing the E3 demo. Now, I`m glad they made the choice, because the ten minutes of Bond I played far outshined the EA Bond games by a wide margin. The E3 demo begins with Bond repelling down a burning building. Controls are intuitive, so much so that I never even had to think about what button would do what. Moving the left thumbstick, it was easy to hop down the building, dodging the inferno.
Once on the ground, I had to waste a few fools with my machinegun. Auto-lock is with the left trigger and then it`s just a matter of shooting the fool. But you could shoot fools in the first-person Bond, so this is nothing new. What is new, is your ability to get into some hand-to-hand combat with simple fist and foot combos. However, if you have a gun and are up close with a baddier, pulling the right trigger will have you pistol whip them, rather than shoot them wetworks style. The pistol whip is cool - not Halo cool, but cool none-the-less.
Bond uses more gadgets than ever before, but also can use the environment. Much of the environment is now fully interactive. Pick up bottles and chuck them at enemies if you`re so inclined. One instance in the demo, I had two guards standing in my way. While I could easily have capped the fool, I chose another option. Sneaking around the side of them, I opened a steampipe next to them, thus rendering them unconscious. Of course, turning the next corner had me facing hellacious gunfire, but hey, that`s the way things go.
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